Although I sort of know what it did, i never looked this closely... I set the machine on heavy backspin;
- Chopping hard produced a moderate amount of backspin, not enough to stop it from reaching the end of the table, but enough to slow it down. You need to adjust the bat angle since heavy backspin does bite in a little...
- Chopping lightly seemed to produce a dead ball. The ball grip just a little, giving very good control of where to put the ball.
- Swiping / Chopping the ball with a sideways motion puts a fair amount of sidespin on the ball combines with a little topspin. The curve on the ball was quite obvious, and directing to an opponent so that it curves into the body can be quite effective.
- Scooping the ball lightly produces a light amount of topspin, once again with very good control over placement.
- Hitting the ball (fast scooping action) seemed to produce the most spin reversal. This is to be expected since the reduced dwell time give the rubber less time to grab the ball. It is quite easy to attack backspin this way, and this rubber is particularly good at this. Although it's probably not fast enough to hit is past people, it is very effective since most players intuitively don't expect a 'fast' hit against a heavy backspin. A deep and heavy push to someone backhand to try and draw a weak return is a common strategy, so if you can attack this, it's a real asset.
I will have another go with this, but this time against topspin. i will also try it against no-spin to get a better idea of what spin I can produce with this rubber...
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